Displaying all 11 matches for game.

Research (11)

Journal :: Kafai, Y. B. (2006). Playing and Making Games for Learning: Instructionist and Constructionist Perspectives for Games Studies. Games and Culture, 1(1).

Book :: Lowood, H. (2007). Found Technology: Players as Innovators in the Making of Machinima. In Tara McPherson (Ed.), Digital Young, Innovation, and the Unexpected (pp. 165 - 196). Cambridge: The MIT Press.

Book :: Salen, K. (2007). The Ecology of Games: Connecting Youth, Games, and Learning. Cambridge: The MIT Press.

Book :: Gee, J.P. (2007). Learning and Games. In Katie Salen (Ed.), The Ecology of Games: Connecting Youth, Games, and Learning (pp. 21 - 40). Cambridge: The MIT Press.

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